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Old March 15th, 2004, 01:25 PM   #1
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Default RFA Rules and Tender details

The following comes directly from the rulebook. I'm posting it here just to give everyone a quick point of reference.

2006 Tender Level Changes marked in Red


8A. Restricted Free Agents

Once a players contract ends, they becomes a free agent, however, teams are allowed to designate up to 3 players as Restricted Free Agents (RFA's) by tendering one of four different RFA tender offers. Once a team tenders a bid, that player is considered part of their active roster and the tendered salary counts against the teams cap. The RFA Bidding Auctions will begin on April 1 each season and end on April 30th.

Once the RFA Free Agent bidding opens on April 1, a team CANNOT withdraw it's tender without being assessed the 20% cap penalty.

RFA's cannot be traded prior to the start of in-season free agency (August 15th). The team winning the rights to the RFA (either the tendering team if they decide to match, or the highest bidding team if the tendering team declines to match) cannot trade that player until the start of in-season free agency has begun.

Teams can tender a 1st round, 2nd round, 3rd round, or 4th round tender to each of their RFAs. The opening bid for RFAs, based on their tender level, is as follows:

Round QB RB WR TE K D
1st 1200 2400 1800 750 400 600
2nd 800 1600 1200 400 300 450
3rd 400 800 600 250 200 300
4th 200 400 300 150 150 225


All RFA bids must start at or above the RFA tender price. The team tendering the contract will always have right of 1st refusal to match any winning bid, therefore they should stay out of the bidding process entirely. If a player is not bid on before the close of the RFA period then the originating team gets him at the tender price. Teams CANNOT bid on their own RFA's.

RFA's will be considered SOLD if a bid survives 48 hours without being increased.

Once a RFA bid is won by another franchise, the original team tendering the RFA contract will have three 3 days (72 hours) to match that offer. If the tendering team declines to match, they will receive a compensatory pick based on the tender round that player received. i.e., if Player A is tendered a 1st round offer, and that player is not subsequently matched by the tendering team, the tendering team will receive a 1st Round compensatory pick in the Rookie Draft. If the tendering team subsequently matches the highest offer, they receive no compensation.

The pay scale for the compensatory picks will be based on the x.12 player taken in the same round. So a 1.13 pick would receive the same base salary as the 1.12 (depending of course on the player's position), or a 2.14 or 2.16 would both be paid the same as the 2.12, etc.

In the case of multiple RFAs not being matched who had received the same round tender, the player selling for the higher salary above the RFA tag baseline would receive the higher compensatory pick (starting at x.13). So say three players were tendered 2nd round compensatory picks, but were not matched (an RB tagged at 1300 but sold at 1700, a WR tagged at 800 but sold for 1400, and another WR tagged at 800 and sold at 1000). In this example, the RB sold for 400 above the baseline, the 1st WR sold for 600 above the baseline, and the 2nd WR sold for 200 above the baseline. The 1st WR would receive the 2.13 pick, the RB would receive the 2.14, and the 2nd WR would get 2.15.

If no other team submits a contract offer on a RFA before
April 30th each year or any other predetermined RFA period deadline, the original team tendering the contract will re-acquire that player at the tender contract price. After a player is signed or re-signed, he must be placed under contract before the regular season begins.

Bidding Process

1. There is no need to enter your team name, since your user ID's automatically will list your team name and helmet next to all posts. Further the server will timestamp all posts.

2. All Initial Bids must follow the same format for the Subject Line . . . that is:

Position, Player's Full name, NFL Team, Bid Amount

for example: RB, Marshal Faulk, St Louis, 3,000

The body of the message for initial bids may be left blank, or you may add some commentary if you wish.

3. All subsequent bids must be within the same thread as the Initial bid. Please list your increased bid on the 1st line of the message. You may add commentary if you wish by skipping a line and then entering your message on the 3rd line.

continuing the Faulk example:
3250
Cannot let Jake get him TOO cheap!


DO NOT make posts in bidding thread that are not bids, as this makes tracking the time of the most recent bid difficult. Only posts that are bids on the respective players thread should be made in the thread. Posts of commentary on the bids, or any other discusions, should be made in the League Chat forum.

4. All player's must have their OWN bidding thread.

DO NOT bid upon multiple players in 1 thread. Doing so will invalidate all bids after the initial player, further, the violating team will be prohibited upon bidding on involved players for 14 days.

5. All bids must start AT or ABOVE the tender amount.

6.Keep in mind the minimum bid increment amounts.

For bids from 100-999 the minimum bid increment is 5

For bids from 1000-1999 the minimum bid increment is 20

For bids from 2000 and up, the minimum bid increment is 50

7. Remember, RFA bidding is much different than UFA bidding. The tendering team will have the opportunity to match the winning bid, therefore do not bid too low or you could be giving a guy away to the tendering team.

8. Players will be considered SOLD if a bid is not increased within 48 hours of the last bid.

9. The tendering team will have 72 hours from the timestamp of the winning bid to match the winning bid and retain the player at the winning bid price. The match must be posted in the same thread where all the bidding occurred.
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Last edited by Preds; March 28th, 2007 at 07:56 AM. Reason: updated tender levels
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